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Tier ICruiser
U.S.A.EliteLesta
U.S.A.EliteLestaErie
WoWS World of Warships U.S.A. Cruiser · Tier I
- Main Battery
- 152 mm/47 Mk.17 on a Mk.18 mount
- 4 turrets × 1 barrels
- Range 9.6 km
Specifications
Survivability
Hit Points4,950
#9 of 12
Group avg 6,196Main Belt Armor88 mm
Deck Armor32 mm
Bow / Stern Armor6 mm
Ship Length100.1 m
Ship Width12.6 m
Main Battery
Main Guns4 × 1
Caliber152 mm
Firing Range9.6 km
#6 of 12
Group avg 9.6 kmReload Time6.0 s
Rotation Time20.0 s
Max Dispersion87 m
Sigma2.00
Shell Types
HE Shell
Damage1,100
Shell Velocity853 m/s
Fire Chance12%
Penetration25 mm
Air Drag0.315
Flight Time5.94 s
DPM44,000
#11 of 12
Group avg 47,539AA Defense
AA Ranges
1.5 km14 dps
Maneuverability
Max Speed20.0 knots
#5 of 12
Group avg 20.8 knotsTurning Radius310 m
#3 of 12
Group avg 323 mRudder Shift Time2.8 s
Engine Power6,200 hp
Displacement2,705 t
Power-to-Weight2.29 hp/t
Concealment
Max Surface Detection8.03 km
#9 of 12
Group avg 7.37 kmMin Surface Detection7.23 km
Air Detection4.67 km
Submarine Detection4.67 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload25 s
Duration5 s
Charges∞
Ballistics
Armor Model
Overview
Based on the restrictions of the London Naval Treaty, American designers conceptualized a gunboat to solve a wide range of tasks—from providing fire support to the Marine Corps during landing operations to protecting convoys from raider and submarine attacks. During the Spanish Civil War, USS Erie evacuated U.S. citizens from the belligerent country before joining the forces at the Panama Canal, where she served until the end of her career. At the outbreak of World War II, USS Erie defended the Caribbean from German submarines.
Modules
152 mm/47 Mk.17 on a Mk.18 mount
Erie (A)
Propulsion: 6,200 hp
Mk1 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
