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Tier VIIIBattleship
U.S.A.PremiumLesta
U.S.A.PremiumLestaConstellation
WoWS World of Warships U.S.A. Battleship · Tier VIII
- Main Battery
- 406 mm/45 Mk.5 in a turret
- 4 turrets × 2 barrels
- Range 17.4 km
- Secondaries
- 127 mm/38 Mk.12 on a Mk.32 mount
- Range 6.6 km
- Torpedoes
- 533 mm Triple
- 2 launchers × 3 tubes
- Range 9.2 km
Specifications
Survivability
Hit Points63,300
#21 of 47
Group avg 62,411Main Belt Armor178 mm
Deck Armor57 mm
Bow / Stern Armor27 mm
Ship Length266.2 m
Ship Width36.3 m
Main Battery
Main Guns4 × 2
Caliber406 mm
Firing Range17.4 km
#43 of 47
Group avg 19.8 kmReload Time30.0 s
Rotation Time36.0 s
Max Dispersion194 m
Sigma1.90
Shell Types
HE Shell
Damage5,700
Shell Velocity803 m/s
Fire Chance36%
Penetration68 mm
Air Drag0.346
Flight Time10.56 s
DPM91,200
AP Shell
Damage12,400
Shell Velocity768 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.336
Flight Time10.52 s
DPM198,400
#38 of 47
Group avg 220,521Torpedoes
Speed55 knots
Range9.2 km
#5 of 13
Group avg 8.1 kmDamage16,533
#4 of 13
Group avg 15,305Alpha Damage46,600
Splash Damage1,100
Flood Chance279%
Detectability1.10 km
Reload Time98.0 s
#13 of 13
Group avg 82.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM360,000
127 mm/38 Mk.12 on a Mk.32 mount(10×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts8
Flak Damage1,540
AA Ranges
2.0 km805 dps
3.5 km623 dps
5.8 km343 dps
Maneuverability
Max Speed33.3 knots
#3 of 47
Group avg 29.4 knotsTurning Radius830 m
#24 of 47
Group avg 820 mRudder Shift Time15.3 s
Engine Power180,000 hp
Displacement44,517 t
Power-to-Weight4.04 hp/t
Concealment
Max Surface Detection15.09 km
#17 of 47
Group avg 15.40 kmMin Surface Detection12.22 km
Air Detection13.00 km
Submarine Detection13.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel10%
Non-Citadel50%
Slot 3

Surveillance Radar
Surveillance Radar
Reload120 s
Duration30 s
Charges3
Slot 4

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
or

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
In 1911, when information about the construction of the Japanese Kongō-class ships appeared, the US Navy leadership realized the need to build a battlecruiser. At the time of construction, the Lexington-class battleships were the largest warships ever built in the US. They were armed with eight 406 mm guns in four twin turrets. USS Constellation was laid down in August 1920. The order for its construction was canceled three years later, following the Washington Naval Conference decision.
Modules
406 mm/45 Mk.5 in a turret
Mk15 mod. 3
Constellation
Propulsion: 180,000 hp
Mk8 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
