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Tier XBattleship
JapanEliteCommonGlobal
JapanEliteCommonGlobalTōgasa
WoWS World of Warships Japan Battleship · Tier X
- Main Battery
- 310 mm/50 Type 0 in a triple-gun turret
- 5 turrets × 3 barrels
- Range 21.7 km
- Secondaries
- 140 mm HE Type0
- Secondaries
- 100 mm HE Type 98
- Range 7.3 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
- Range 12 km
Specifications
Survivability
Hit Points68,300
#45 of 46
Group avg 86,241Flood Damage25%
Main Belt Armor292 mm
Deck Armor118 mm
Bow / Stern Armor25 mm
Ship Length250.0 m
Ship Width31.6 m
Main Battery
Main Guns5 × 3
Caliber310 mm
Firing Range21.7 km
#24 of 46
Group avg 22.4 kmReload Time23.0 s
Rotation Time36.0 s
Max Dispersion221 m
Sigma1.90
Shell Types
AP Shell
Damage8,650
Shell Velocity836 m/s
Overmatch Threshold21.7 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold52 mm
Air Drag0.244
Flight Time12.59 s
DPM338,478
#4 of 46
Group avg 277,666HE Shell
Damage5,100
Shell Velocity836 m/s
Fire Chance27%
Penetration52 mm
Air Drag0.281
Flight Time13.14 s
DPM199,565
Alternate Firing Mode
Salvoes1
Burst Interval1 s
Full Reload36 s
artilleryKruppMultiplier×1.28 (+28%)
Torpedoes
Torpedo Tubes2
Speed67 knots
Range12.0 km
#5 of 8
Group avg 11.7 kmDamage23,766
#2 of 8
Group avg 18,837Alpha Damage66,800
Splash Damage1,500
Flood Chance406%
Detectability1.70 km
Reload Time120.0 s
#5 of 8
Group avg 118.3 s180° Rotation7.2 s
Arming Time1 s
Resurface Distance6 m
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns16
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM688,000
PJPA014_Shell_140mm_HE_O_Type_0(8×1)
Damage2,400
HE Penetration23 mm
Fire Chance10%
Rate of Fire7.5 rpm
PJPA040_Shell_100mm_HE_C_Type_98(8×2)
Damage1,700
HE Penetration30 mm
Fire Chance6%
Rate of Fire20 rpm
AA Defense
Flak Bursts8
Flak Damage1,540
AA Ranges
2.5 km228 dps
5.8 km203 dps
Maneuverability
Max Speed29.5 knots
#31 of 46
Group avg 30.6 knotsTurning Radius880 m
#5 of 46
Group avg 945 mRudder Shift Time15.9 s
Engine Power131,200 hp
Displacement48,500 t
Power-to-Weight2.71 hp/t
Concealment
Max Surface Detection15.44 km
#15 of 46
Group avg 16.12 kmMin Surface Detection12.51 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–11.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
A battlecruiser armed with 310 mm and 100 mm gun mounts originally intended for the B-65 super cruiser design of 1941. The ship herself, designed in the late 1910s, could have been built as part of the famous 8-8 Program and modernized two decades later, with her armament replaced by more modern artillery systems that were then in the design stage.
Modules
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
