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Rahmat
Tier VICruiserpan_asiaPan-AsiaEliteCommonGlobal

Rahmat

WoWS World of Warships Pan-Asia Cruiser · Tier VI

Main Battery
113 mm/45 Mk.III on a Mk.IIIUD mount
5 turrets × 2 barrels
Range 12.3 km
Torpedoes
533 mm TR Mk IV
2 launchers × 3 tubes

Specifications

Rahmat Win Rate & Combat Stats

Sample of 495.2K players · as of 2026-10-15
ServerBattlesWin rateAvg damage
EU
553.7K
50.28%
#29 of 34
26,759
#31 of 34
ASIA
323.8K
50.39%
#32 of 34
25,763
#32 of 34
NA
265.5K
50.17%
#30 of 34
26,628
#32 of 34

Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.

Survivability

Hit Points21,200
#33 of 33
Group avg 28,562
Flood Damage4%
Main Belt Armor89 mm
Deck Armor25 mm
Bow / Stern Armor13 mm
Ship Length156.0 m
Ship Width15.5 m

Main Battery

Main battery layout5×2(Total barrels 10)
Caliber113 mm
Firing Range12.3 km
#32 of 33
Group avg 14.4 km
Reload Time7.0 s
Rotation Time18.0 s
Max Dispersion117 m
Sigma2.00
Shell Types
AP Shell
Damage2,100
Shell Velocity746 m/s
Overmatch Threshold7.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold19 mm
Air Drag0.3039
Flight Time9.84 s
Nominal all-gun DPM180,000
#17 of 33
Group avg 194,949
HE Shell
Damage1,600
Shell Velocity746 m/s
Fire Chance7%
Penetration19 mm
Air Drag0.3039
Flight Time9.84 s
Nominal all-gun DPM137,143

AA Defense

Flak Bursts2
Flak Damage1,260
AA Ranges
Long range5.8 km63 dps
Mid range2.5 km53 dps
Short range2.0 km84 dps

Maneuverability

Max Speed32.3 knots
#20 of 33
Group avg 32.8 knots
Turning Radius580 m
#2 of 33
Group avg 689 m
Rudder Shift Time9.1 s
Engine Power62,000 hp
Displacement6,900 t
Power-to-Weight8.99 hp/t

Concealment

Max Surface Detection9.96 km
#5 of 33
Group avg 11.64 km
Min Surface Detection8.96 km
Air Detection6.44 km
Submarine Detection6.44 km
Detectability Firing in Smoke4.26 km

Depth Charges

Depth Charges
Bombs Per Drop7
Max Drops2
Bomb Damage2,100
Reload Time40 s

Consumables

Slot 1
Damage Control Party
Damage Control Party
Slot 2
Smoke Generator
Smoke Generator
Slot 3
Auxiliary and Torpedo Armament Booster
Auxiliary and Torpedo Armament Booster
Slot 4
Repair Party
Repair Party
Armament
Depth Charges
Depth Charges

Rahmat Change History

    • Nerfthe number of bombs per depth charge drop9 → 7
    • Buffdepth charge damage1,700 → 2,100
    • Buffmain battery reload time7.5 → 7 s
    • Researchable Gun Fire Control System main battery firing range increased: 12.5 to 13.5km. Stock module main battery firing range increased accordingly.
    • Main battery shell ballistics have been changed. The firing arcs will now be flatter.
See all version changes →

Modules

113 mm/45 Mk.III on a Mk.IIIUD mount
113 mm/45 Mk.III on a Mk.IIIUD mount
133 mm/50 QF Mk.I on a Mk.II mount
133 mm/50 QF Mk.I on a Mk.II mount
533 mm Mk IX**
533 mm Mk IX**
Rahmat (A)
Rahmat (A)
Rahmat (B)
Rahmat (B)
Propulsion: 62,000 hp
Propulsion: 62,000 hp
Mk VI mod. 1
Mk VI mod. 1
Mk VI mod. 2
Mk VI mod. 2

Upgrades

Slot 1

Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
Main Armaments Modification 1
Main Armaments Modification 1
Damage Control Party Modification 1
Damage Control Party Modification 1

Slot 2

Engine Room Protection
Engine Room Protection
Damage Control System Modification 1
Damage Control System Modification 1

Slot 3

Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Aiming Systems Modification 1
Aiming Systems Modification 1
AA Guns Modification 1
AA Guns Modification 1
Main Battery Modification 2
Main Battery Modification 2
Smoke Generator Modification 1
Smoke Generator Modification 1

Slot 4

Depth Charges Modification 1
Depth Charges Modification 1
Steering Gears Modification 1
Steering Gears Modification 1
Propulsion Modification 1
Propulsion Modification 1
Damage Control System Modification 2
Damage Control System Modification 2