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Tier VBattleship
JapanPremiumLesta
JapanPremiumLestaHSF Hiei
WoWS World of Warships Japan Battleship · Tier V
- Main Battery
- 356 mm/45 41st Year Type in a twin turret
- 4 turrets × 2 barrels
- Range 21.2 km
- Secondaries
- 152 mm/50 41st Year Type on a casemate mount
- Secondaries
- 127 mm/40 Type 89 on a Model A1 mount
- Range 4.3 km
Specifications
Survivability
Hit Points54,100
#1 of 22
Group avg 46,477Main Belt Armor203 mm
Deck Armor38 mm
Bow / Stern Armor19 mm
Ship Length222.5 m
Ship Width29.0 m
Main Battery
Main Guns4 × 2
Caliber356 mm
Firing Range21.2 km
#1 of 22
Group avg 17.2 kmReload Time30.0 s
Rotation Time54.5 s
Max Dispersion237 m
Sigma1.80
Shell Types
AP Shell
Damage10,200
Shell Velocity775 m/s
Overmatch Threshold24.9 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold59 mm
Air Drag0.331
Flight Time13.99 s
DPM163,200
#13 of 22
Group avg 183,357HE Shell
Damage5,700
Shell Velocity805 m/s
Fire Chance25%
Penetration59 mm
Air Drag0.531
Flight Time17.26 s
DPM91,200
Secondary Battery
Range4.3 km
Sigma1.00
Max Dispersion275.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM411,600
127 mm/40 Type 89 on a Model A1 mount(4×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire12 rpm
152 mm/50 41st Year Type on a casemate mount(14×1)
Damage2,500
HE Penetration25 mm
Fire Chance9%
Rate of Fire6 rpm
AA Defense
Flak Bursts2
Flak Damage1,190
AA Ranges
Long range5.8 km63 dps
Mid range2.5 km84 dps
Maneuverability
Max Speed30.0 knots
#1 of 22
Group avg 24.4 knotsTurning Radius770 m
#16 of 22
Group avg 683 mRudder Shift Time14.8 s
Engine Power136,000 hp
Displacement36,314 t
Power-to-Weight3.75 hp/t
Concealment
Max Surface Detection15.71 km
#17 of 22
Group avg 14.15 kmMin Surface Detection14.14 km
Air Detection9.36 km
Submarine Detection9.36 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Partially restores the ship's HP by repairing any light damage.
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Extends main battery firing range.
Reload240 s
Duration100 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Reload90 s
Charges1
Strike Range0.5–6.0 km
Planes8
Flights1
Bomb Damage3400
Fire Chance19%
Ballistics
Armor Model
Overview
A nautical training ship assigned to Yokosuka Girls' Marine High School. Despite the ship's long history, she is not inferior to modern ships due to frequent remodeling.
Modules
356 mm/45 41st Year Type in a twin turret
HSF Hiei
Propulsion: 136,000 hp
Type5
Upgrades
Slot 1
Main & Intermediate Battery Modification 1
Main & Intermediate Battery Modification 1
Intermediate battery reload time: -3%
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of intermediate battery becoming incapacitated: -50%
Intermediate battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Intermediate battery maximum dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main & Intermediate Battery Modification 2
Main & Intermediate Battery Modification 2
Main battery traverse speed: +15%
Intermediate battery traverse speed: +15%
