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Tier VIIIAircraft Carrier
U.K.PremiumLesta
U.K.PremiumLestaColossus
WoWS World of Warships U.K. Aircraft Carrier · Tier VIII
Specifications
Survivability
Hit Points47,600
#23 of 24
Group avg 50,838Main Belt Armor21 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length210.8 m
Ship Width32.2 m
AA Defense
AA Ranges
3.5 km735 dps
Maneuverability
Max Speed25.0 knots
#24 of 24
Group avg 31.9 knotsTurning Radius890 m
#1 of 24
Group avg 1,046 mRudder Shift Time10.7 s
Engine Power40,000 hp
Displacement18,040 t
Power-to-Weight2.22 hp/t
Concealment
Max Surface Detection11.36 km
#2 of 24
Group avg 13.09 kmMin Surface Detection9.20 km
Air Detection9.67 km
Submarine Detection9.67 km
Aircraft
Dive Bomber
Aircraft HP2,230
Attacks/Run6
Bomb Damage800 (HE)
Fire Chance27%
Fighter
Aircraft HP1,460
Attacks/Run6
Bomb Damage0 (AP)
Fire Chance-50%
Torpedo Bomber
Aircraft HP2,060
Attacks/Run1
Torp Damage600
Torp Speed35 knots
Torp Range0.1 km
Flood Chance45%
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Catapult Fighter
Catapult Fighter
Reload40 s
Duration600 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload60 s
Charges2
Strike Range0.5–7.0 km
Planes6
Flights1
Bomb Damage4200
Fire Chance24%
Armor Model
Overview
The Colossus class was envisioned as an intermediate link between the heavy aircraft carriers of the Illustrious class and the U.S. escort ships; the hull was built according to the technology used for constructing merchant ships, while the propulsion unit was partially borrowed from light cruisers. Colossus took part in the liberation of Hong Kong and Shanghai as the flagship of the 11th Aircraft Carriers Squadron. In 1946, she was handed over to the French Navy and renamed Arromanches. In the ranks of the French Navy, the aircraft carrier participated in combat operations in Indochina and the Suez Crisis.
Modules
Colossus
Propulsion: 40,000 hp
Vought Corsair MkIV
Fairey Barracuda MkV
Fairey Barracuda MkV
Mk8 mod. 1
Upgrades
Slot 1
Flight Control Modification 1
Flight Control Modification 1
Aircraft preparation time: -2%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Air Groups Modification 1
Air Groups Modification 1
Air squadron return speed: +20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Aircraft Engines Modification 1
Aircraft Engines Modification 1
Squadron engine boost duration: +10%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Aerial Torpedoes Modification 1
Aerial Torpedoes Modification 1
Aerial torpedo speed: +5%
Attack Aircraft Modification 1
Attack Aircraft Modification 1
Attack aircraft attack time: +2
Torpedo Bombers Modification 1
Torpedo Bombers Modification 1
Torpedo bomber attack time: +5
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Bombers Modification 2
Bombers Modification 2
Bomber HP: +7.5%
Torpedo Bombers Modification 2
Torpedo Bombers Modification 2
Torpedo bomber HP: +7.5%
Attack Aircraft Modification 2
Attack Aircraft Modification 2
Attack aircraft HP: +7.5%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Squadron Consumables Modification 1
Squadron Consumables Modification 1
Number of squadron consumables: +1
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Flight Control Modification 2
Flight Control Modification 2
Maximum number of planes of each type on deck (except for tactical squadrons): +2
Aircraft preparation time: -5%
