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Tier VIICruiser
GermanyPremiumUncommonGlobal
GermanyPremiumUncommonGlobalWeimar
WoWS World of Warships Germany Cruiser · Tier VII
- Main Battery
- 150 mm/60 SK C/25 on a Drh Tr C/28 mount
- 4 turrets × 3 barrels
- Range 14 km
- Secondaries
- 105 mm Spr.Gr. Kz.
- Range 6.3 km
- Torpedoes
- 533 mm Drilling
- 4 launchers × 3 tubes
- Range 6 km
Specifications
Weimar Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 225,492
225.5K225,492
Win rate
54.18%
#5 of 47
Avg damage
43,127
#5 of 47
ASIABattles 89,210
89.2K89,210
Win rate
54.44%
#6 of 47
Avg damage
43,623
#7 of 47
NABattles 115,689
115.7K115,689
Win rate
53.38%
#5 of 47
Avg damage
43,022
#3 of 47
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points32,000
#24 of 48
Group avg 32,497Flood Damage10%
Main Belt Armor80 mm
Deck Armor25 mm
Bow / Stern Armor16 mm
Ship Length176.0 m
Ship Width18.8 m
Main Battery
Main Guns4 × 3
Caliber150 mm
Firing Range14.0 km
#36 of 48
Group avg 15.2 kmReload Time8.0 s
Rotation Time23.7 s
Max Dispersion129 m
Sigma2.00
Shell Types
AP Shell
Damage3,900
Shell Velocity960 m/s
Overmatch Threshold10.5 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.3307
Flight Time9.54 s
DPM351,000
#6 of 48
Group avg 246,571HE Shell
Damage1,700
Shell Velocity960 m/s
Fire Chance8%
Penetration38 mm
Air Drag0.3307
Flight Time9.54 s
DPM153,000
Torpedoes
Torpedo Tubes4
Speed64 knots
Range6.0 km
#26 of 34
Group avg 8.6 kmDamage13,700
#28 of 34
Group avg 16,021Alpha Damage38,100
Splash Damage1,000
Flood Chance227%
Detectability1.30 km
Reload Time68.0 s
#1 of 34
Group avg 87.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns4
Range6.3 km
Sigma1.00
Max Dispersion389.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM171,840
PGPA085_105mm_HE_HE_33lbs(4×2)
Damage1,200
HE Penetration26 mm
Fire Chance5%
Rate of Fire17.9 rpm
AA Defense
Flak Bursts4
Flak Damage1,330
AA Ranges
2.0 km165 dps
3.5 km88 dps
5.2 km91 dps
Maneuverability
Max Speed31.0 knots
#42 of 48
Group avg 33.1 knotsTurning Radius650 m
#15 of 48
Group avg 695 mRudder Shift Time8.8 s
Engine Power80,000 hp
Displacement11,482 t
Power-to-Weight6.97 hp/t
Concealment
Max Surface Detection12.77 km
#38 of 48
Group avg 11.94 kmMin Surface Detection11.49 km
Air Detection5.64 km
Submarine Detection5.64 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration110 s
Charges3
Ship Detect5.5 km
Torp. Detect3.8 km
or
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Slot 4

Engine Boost
Engine Boost
Reload90 s
Duration180 s
Charges3
Speed Boost+15%
Slot 5

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration60 s
Charges4
Range Boost+30%
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload25 s
Charges2
Strike Range0.5–6.0 km
Planes8
Flights1
Bomb Damage3400
Fire Chance19%
Ballistics
Armor Model
Overview
German engineers considered several weaponry options when developing 10,000-ton ships. The lightest of the projects under consideration was the I/10 project, with eight 210 mm guns housed in four turrets. At the same time, the first modern German light cruisers carried 150 mm triple-gun turrets. The size and layout of the I/10 project allowed for the use of four such turrets in place of 210 mm gun mounts.
Modules
150 mm/60 SK C/25 on a Drh Tr C/28 mount
150 mm/60 SK C/25 on a Drh Tr C/28 mount
Main Battery
Rate of Fire:7.5
Max AP Damage:3,900
Max HE Damage:1,700
Rotation Time:23.7s
G7a T1
G7a T1
Torpedoes
Range:0 km
Max Damage:13,700
Reload Time:0.9 knots
Torpedo Speed:64 knots
Weimar
Weimar
Hull
AA Guns:26
Main Guns:4
Secondary Guns:4
HP:32,000
Range:10-150
Torpedo Tubes:4
Propulsion: 80,000 hp
Propulsion: 80,000 hp
Engine
Max Speed:31 knots
FKS Typ 7 Mod. 2
FKS Typ 7 Mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
