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Tier IXCruiser
JapanPremiumLegendaryGlobal
JapanPremiumLegendaryGlobalSuzuya VL
WoWS World of Warships Japan Cruiser · Tier IX
- Main Battery
- 155 mm/60 3rd Year Type in a triple-gun turret
- 5 turrets × 3 barrels
- Range 16.5 km
- Secondaries
- 127 mm HE Type0
- Range 6.95 km
- Torpedoes
- 610 mm Triple
- 4 launchers × 3 tubes
- Range 10 km
Specifications
Survivability
Hit Points39,000
#48 of 60
Group avg 47,688Flood Damage16%
Main Belt Armor140 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length200.1 m
Ship Width21.0 m
Main Battery
Main Guns5 × 3
Caliber155 mm
Firing Range16.5 km
#29 of 60
Group avg 16.8 kmReload Time10.0 s
Rotation Time36.0 s
Max Dispersion146 m
Sigma2.05
Shell Types
AP Shell
Damage3,300
Shell Velocity925 m/s
Overmatch Threshold10.8 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold26 mm
Air Drag0.335
Flight Time11.90 s
DPM297,000
#16 of 60
Group avg 258,860HE Shell
Damage2,600
Shell Velocity925 m/s
Fire Chance10%
Penetration31 mm
Air Drag0.335
Flight Time11.90 s
DPM234,000
Torpedoes
Torpedo Tubes4
Speed67 knots
Range10.0 km
#10 of 36
Group avg 9.7 kmDamage20,966
#3 of 36
Group avg 17,074Alpha Damage58,700
Splash Damage1,400
Flood Chance355%
Detectability1.70 km
Reload Time180.0 s
#34 of 36
Group avg 107.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns4
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM134,400
PJPA004_Shell_127mm_HE_C_Type_0(4×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire8 rpm
AA Defense
Flak Bursts3
Flak Damage1,540
AA Ranges
2.5 km42 dps
5.8 km67 dps
Maneuverability
Max Speed35.0 knots
#11 of 60
Group avg 33.8 knotsTurning Radius760 m
#20 of 60
Group avg 803 mRudder Shift Time7.1 s
Engine Power152,000 hp
Displacement14,795 t
Power-to-Weight10.27 hp/t
Concealment
Max Surface Detection12.60 km
#19 of 60
Group avg 13.55 kmMin Surface Detection10.21 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 3

Repair Party
Repair Party
Reload40 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 4

Main Battery Reload Booster
Main Battery Reload Booster
Reload100 s
Duration15 s
Charges3
Reload Coeff.×0.5
Slot 5

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
The third Mogami-class cruiser to be built was part of a unique series initially designed as light cruisers but later converted into heavy cruisers. Commissioned in 1937 and armed with fifteen 155 mm guns, Suzuya participated in several major World War II campaigns, including the Indian Ocean raid and the Battle of Midway. On October 25, 1944, during the Battle off Samar, Suzuya was attacked by U.S. carrier-based aircraft and sunk.
Modules
155 mm/60 3rd Year Type in a triple turret
155 mm/60 3rd Year Type in a triple turret
Main Battery
Rate of Fire:6
Max AP Damage:3,300
Max HE Damage:2,600
Rotation Time:36s
Type 93
Type 93
Torpedoes
Range:0 km
Max Damage:20,966
Reload Time:0.3 knots
Torpedo Speed:67 knots
Suzuya VL
Suzuya VL
Hull
AA Guns:10
Main Guns:5
Secondary Guns:4
HP:39,000
Range:16-140
Torpedo Tubes:4
Propulsion: 152,000 hp
Propulsion: 152,000 hp
Engine
Max Speed:35 knots
Type9 mod. 1
Type9 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
