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Tier VIIICruiser
ItalyEliteRareGlobal
ItalyEliteRareGlobalMirage
WoWS World of Warships Italy Cruiser · Tier VIII
- Main Battery
- 203 mm/55 Model 1934 in a turret
- 3 turrets × 3 barrels
- Range 16.1 km
- Secondaries
- 90 mm proiettili HE
- Range 6.6 km
- Torpedoes
- 533 mm tubo lanciasiluri
- 2 launchers × 4 tubes
- Range 12 km
Specifications
Survivability
Hit Points42,800
#8 of 70
Group avg 37,939Flood Damage19%
Main Belt Armor150 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length218.9 m
Ship Width23.0 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range16.1 km
#21 of 70
Group avg 16.0 kmReload Time16.0 s
Rotation Time25.7 s
Max Dispersion144 m
Sigma2.00
Shell Types
AP Shell
Damage4,800
Shell Velocity910 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.237
Flight Time8.81 s
DPM162,000
SAP Shell
Damage5,200
Shell Velocity950 m/s
Overmatch Threshold14.2 mm
Ricochet Angle70° / 80°
Normalization45°
Fuse Threshold25 mm
Air Drag0.234
Flight Time8.77 s
DPM175,500
#58 of 70
Group avg 254,031Torpedoes
Torpedo Tubes2
Speed51 knots
Range12.0 km
#2 of 44
Group avg 8.4 kmDamage12,666
#41 of 44
Group avg 15,366Alpha Damage35,000
Splash Damage1,000
Flood Chance207%
Detectability1.00 km
Reload Time95.0 s
#21 of 44
Group avg 95.3 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns12
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM234,000
90 mm HE Shell(12×1)
Damage1,300
HE Penetration15 mm
Fire Chance5%
Rate of Fire15 rpm
AA Defense
Flak Bursts6
Flak Damage1,190
AA Ranges
2.0 km168 dps
3.7 km95 dps
4.6 km147 dps
Maneuverability
Max Speed37.0 knots
#1 of 70
Group avg 33.1 knotsTurning Radius680 m
#14 of 70
Group avg 732 mRudder Shift Time11.0 s
Engine Power192,000 hp
Displacement19,254 t
Power-to-Weight9.97 hp/t
Concealment
Max Surface Detection14.01 km
#55 of 70
Group avg 12.57 kmMin Surface Detection11.35 km
Air Detection8.67 km
Submarine Detection8.67 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload180 s
Duration40 s
Charges2
Smoke Duration10 s
Slot 3

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters4
or

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
Slot 4

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 5

Submarine Surveillance
Submarine Surveillance
Reload120 s
Duration20 s
Charges3
Radar Range6.0 km
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
This ship's look is inspired by traditional Eastern motifs.
Modules
203 mm/55 Model 1934 in a turret
203 mm/55 Model 1934 in a turret
Main Battery
Rate of Fire:3.8
Max AP Damage:4,800
Rotation Time:25.7s
533 mm Si 270 M
533 mm Si 270 M
Torpedoes
Range:0 km
Max Damage:12,666
Reload Time:0.6 knots
Torpedo Speed:51 knots
Mirage
Mirage
Hull
AA Guns:30
Main Guns:3
Secondary Guns:12
HP:42,800
Range:16-150
Torpedo Tubes:2
Propulsion: 192,000 hp
Propulsion: 192,000 hp
Engine
Max Speed:37 knots
SDT 8 mod.2
SDT 8 mod.2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Submarine Surveillance Modification 1
Submarine Surveillance Modification 1
Submarine Surveillance preparation and cooldown time: -20%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
