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Tier VIIIBattleship
FrancePremiumUncommonGlobal
FrancePremiumUncommonGlobalFlandre
WoWS World of Warships France Battleship · Tier VIII
- Main Battery
- 380 mm/45 Mle 1935 in a turret
- 3 turrets × 3 barrels
- Range 20 km
- Secondaries
- 152 mm HE OEA Mle 1937
- Secondaries
- 100 mm HE OEA Mle 1945
- Range 7.6 km
Specifications
Flandre Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 263,854
263.9K263,854
Win rate
53.05%
#16 of 55
Avg damage
63,001
#21 of 55
ASIABattles 156,724
156.7K156,724
Win rate
53.77%
#18 of 53
Avg damage
62,330
#24 of 53
NABattles 131,545
131.5K131,545
Win rate
53.36%
#11 of 54
Avg damage
63,348
#17 of 54
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points75,400
#1 of 59
Group avg 62,681Flood Damage44%
Main Belt Armor350 mm
Deck Armor170 mm
Bow / Stern Armor32 mm
Ship Length265.0 m
Ship Width35.5 m
Main Battery
Main Guns3 × 3
Caliber380 mm
Firing Range20.0 km
#25 of 59
Group avg 19.7 kmReload Time33.0 s
Rotation Time36.0 s
Max Dispersion262 m
Sigma1.80
Shell Types
AP Shell
Damage11,900
Shell Velocity830 m/s
Overmatch Threshold26.6 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold63 mm
Air Drag0.2791
Flight Time11.05 s
DPM194,727
#46 of 59
Group avg 221,232HE Shell
Damage5,400
Shell Velocity830 m/s
Fire Chance36%
Penetration63 mm
Air Drag0.2791
Flight Time11.05 s
DPM88,364
Secondary Battery
Secondary Guns17
Range7.6 km
Sigma1.00
Max Dispersion463.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM883,000
100 mm HE Shell(14×2)
Damage1,400
HE Penetration17 mm
Fire Chance5%
Rate of Fire20 rpm
152 mm HE Shell(3×3)
Damage2,200
HE Penetration25 mm
Fire Chance12%
Rate of Fire5 rpm
AA Defense
Flak Bursts10
Flak Damage1,400
AA Ranges
2.0 km74 dps
3.5 km116 dps
5.8 km277 dps
Maneuverability
Max Speed33.5 knots
#2 of 59
Group avg 29.2 knotsTurning Radius910 m
#54 of 59
Group avg 815 mRudder Shift Time16.6 s
Engine Power192,000 hp
Displacement54,500 t
Power-to-Weight3.52 hp/t
Concealment
Max Surface Detection15.71 km
#30 of 59
Group avg 15.41 kmMin Surface Detection12.73 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
One of the projects developed in response to received intel about planned German battleships included the armament of three triple-gun turrets with 380 mm guns, and it was essentially a development of the Richelieu and Gascogne classes. That option was rejected, and the project that led to the creation of the Alsace-class battleship was selected as the final one.
Modules
380 mm/45 Mle 1935 in a turret
380 mm/45 Mle 1935 in a turret
Main Battery
Rate of Fire:1.8
Max AP Damage:11,900
Max HE Damage:5,400
Rotation Time:36s
Flandre
Flandre
Hull
AA Guns:29
Main Guns:3
Secondary Guns:17
HP:75,400
Range:19-430
Torpedo Tubes:0
Propulsion: 192,000 hp
Propulsion: 192,000 hp
Engine
Max Speed:33.5 knots
PCA n° 8 Mle 1
PCA n° 8 Mle 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
