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Tier VCruiser
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JapanPremiumRareGlobalDesert Falcon
WoWS World of Warships Japan Cruiser · Tier V
- Main Battery
- 203 mm/50 3rd Year Type No.2 in a Model E2 turret
- 3 turrets × 2 barrels
- Range 13.9 km
- Secondaries
- 120 mm HE Type0
- Range 4.3 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
- Range 10 km
Specifications
Desert Falcon Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 13,701
13.7K13,701
Win rate
53.83%
#5 of 26
Avg damage
31,801
#4 of 26
ASIABattles 8,505
8.5K8,505
Win rate
54.14%
#7 of 25
Avg damage
35,519
#3 of 25
NABattles 7,324
7.3K7,324
Win rate
52.83%
#7 of 26
Avg damage
32,334
#5 of 26
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points30,700
#1 of 25
Group avg 24,980Flood Damage4%
Main Belt Armor76 mm
Deck Armor48 mm
Bow / Stern Armor13 mm
Ship Length185.2 m
Ship Width16.5 m
Main Battery
Main Guns3 × 2
Caliber203 mm
Firing Range13.9 km
#10 of 25
Group avg 13.8 kmReload Time15.0 s
Rotation Time30.0 s
Max Dispersion119 m
Sigma2.00
Shell Types
AP Shell
Damage4,700
Shell Velocity840 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.337
Flight Time8.88 s
DPM112,800
#23 of 25
Group avg 197,265HE Shell
Damage3,300
Shell Velocity840 m/s
Fire Chance17%
Penetration34 mm
Air Drag0.337
Flight Time8.88 s
DPM79,200
Torpedoes
Torpedo Tubes2
Speed59 knots
Range10.0 km
#3 of 23
Group avg 7.4 kmDamage16,266
#3 of 23
Group avg 13,094Alpha Damage40,200
Splash Damage1,200
Flood Chance240%
Detectability1.50 km
Reload Time94.0 s
#20 of 23
Group avg 72.1 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns4
Range4.3 km
Sigma1.00
Max Dispersion275.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM80,000
PJPA010_Shell_120mm_HE_C_Type_0(4×1)
Damage2,000
HE Penetration20 mm
Fire Chance8%
Rate of Fire10 rpm
AA Defense
Flak Bursts1
Flak Damage1,050
AA Ranges
2.5 km49 dps
5.2 km39 dps
Maneuverability
Max Speed34.5 knots
#8 of 25
Group avg 33.6 knotsTurning Radius750 m
#21 of 25
Group avg 669 mRudder Shift Time5.7 s
Engine Power102,000 hp
Displacement11,454 t
Power-to-Weight8.91 hp/t
Concealment
Max Surface Detection11.87 km
#14 of 25
Group avg 11.63 kmMin Surface Detection10.68 km
Air Detection5.78 km
Submarine Detection5.78 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect4.0 km
Torp. Detect3.0 km
Slot 3

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters2
Slot 4

Submarine Surveillance
Submarine Surveillance
Reload120 s
Duration20 s
Charges3
Radar Range5.0 km
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload20 s
Charges1
Strike Range0.5–5.0 km
Planes8
Flights1
Bomb Damage2900
Fire Chance16%
Ballistics
Armor Model
Overview
This ship's look is inspired by traditional Eastern motifs.
Modules
203 mm/50 3rd Year Type No 2 in a Model E2 turret
203 mm/50 3rd Year Type No 2 in a Model E2 turret
Main Battery
Rate of Fire:4
Max AP Damage:4,700
Max HE Damage:3,300
Rotation Time:30s
Type8 mod. 2
Type8 mod. 2
Torpedoes
Range:0 km
Max Damage:16,266
Reload Time:0.6 knots
Torpedo Speed:59 knots
Desert Falcon
Desert Falcon
Hull
AA Guns:10
Main Guns:3
Secondary Guns:4
HP:30,700
Range:6-105
Torpedo Tubes:2
Propulsion: 102,000 hp
Propulsion: 102,000 hp
Engine
Max Speed:34.5 knots
Type5 mod. 2
Type5 mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Submarine Surveillance Modification 1
Submarine Surveillance Modification 1
Submarine Surveillance preparation and cooldown time: -20%
