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DEMO
Tier XBattleship
U.K.SpecialCommonGlobal
U.K.SpecialCommonGlobalCumberland
WoWS World of Warships U.K. Battleship · Tier X
- Main Battery
- 406 mm/45 Mk.II on a Mk.V mount
- 4 turrets × 4 barrels
- Range 20.9 km
- Secondaries
- 133 mm HE Mk IC
- Range 7.3 km
Specifications
Survivability
Hit Points76,800
Flood Damage23%
Main Belt Armor381 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length248.5 m
Ship Width31.9 m
Main Battery
Main battery layout4×4(Total barrels 16)
Caliber406 mm
Firing Range20.9 km
Reload Time35.0 s
Rotation Time40.0 s
Max Dispersion329 m
Sigma1.45
Shell Types
AP Shell
Damage12,000
Shell Velocity830 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.247
Flight Time11.15 s
Nominal all-gun DPM329,143
HE Shell
Damage5,800
Shell Velocity830 m/s
Fire Chance40%
Penetration68 mm
Air Drag0.3045
Flight Time11.66 s
Nominal all-gun DPM159,086
Secondary Battery
Secondary Guns8
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM273,600
133 mm HE Shell(8×2)
Damage1,900
HE Penetration22 mm
Fire Chance8%
Rate of Fire9 rpm
AA Defense
Flak Bursts4
Flak Damage1,540
AA Ranges
Long range6.0 km81 dps
Mid range3.5 km529 dps
Maneuverability
Max Speed31.5 knots
Turning Radius860 m
Rudder Shift Time16.8 s
Engine Power140,000 hp
Displacement55,687 t
Power-to-Weight2.51 hp/t
Concealment
Max Surface Detection16.20 km
Min Surface Detection13.12 km
Air Detection10.00 km
Submarine Detection10.00 km
Detectability Firing in Smoke16.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.
Reload40 s
Duration10 s
Charges4
Slot 2

Repair Party
Repair Party
Partially restores the ship's HP by repairing any light damage.
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Reload30 s
Charges2
Strike Range0.5–11.0 km
Planes6
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
Test ship.
Modules
406 mm/45 Mk.II on a Mk.V mount
406 mm/45 Mk.II on a Mk.V mount
Main Battery
Rate of Fire:1.7
Max AP Damage:12,000
Max HE Damage:5,800
Rotation Time:40s
Cumberland
Cumberland
Hull
AA Guns:27
Main Guns:4
Secondary Guns:8
HP:76,800
Range:19-381
Torpedo Tubes:0
Propulsion: 140,000 hp
Propulsion: 140,000 hp
Engine
Max Speed:31.5 knots
Mk X mod. 1
Mk X mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
