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Tier VIIIBattleship
U.S.S.R.EliteCommonGlobal
U.S.S.R.EliteCommonGlobalBorodino TE
WoWS World of Warships U.S.S.R. Battleship · Tier VIII
- Main Battery
- 406 mm/50 B-37 on an MK-1 mount
- 2 turrets × 3 barrels
- Range 20.3 km
- Secondaries
- HE-32
- Range 6.6 km
Specifications
Survivability
Hit Points72,000
#2 of 59
Group avg 62,681Flood Damage24%
Main Belt Armor220 mm
Deck Armor50 mm
Bow / Stern Armor25 mm
Ship Length274.0 m
Ship Width33.1 m
Main Battery
Main Guns2 × 3
Caliber406 mm
Firing Range20.3 km
#22 of 59
Group avg 19.7 kmReload Time20.0 s
Rotation Time30.0 s
Max Dispersion218 m
Sigma2.00
Shell Types
AP Shell
Damage13,250
Shell Velocity830 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.247
Flight Time10.77 s
DPM238,500
#14 of 59
Group avg 221,232HE Shell
Damage5,800
Shell Velocity830 m/s
Fire Chance40%
Penetration68 mm
Air Drag0.3045
Flight Time11.24 s
DPM104,400
Secondary Battery
Secondary Guns2
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM100,000
180 mm HE Shell(2×2)
Damage2,500
HE Penetration30 mm
Fire Chance13%
Rate of Fire10 rpm
AA Defense
Flak Bursts2
Flak Damage1,820
AA Ranges
3.1 km203 dps
4.0 km357 dps
5.8 km42 dps
Maneuverability
Max Speed31.6 knots
#10 of 59
Group avg 29.2 knotsTurning Radius1060 m
#58 of 59
Group avg 815 mRudder Shift Time15.4 s
Engine Power210,000 hp
Displacement45,206 t
Power-to-Weight4.65 hp/t
Concealment
Max Surface Detection15.30 km
#27 of 59
Group avg 15.41 kmMin Surface Detection12.39 km
Air Detection10.00 km
Submarine Detection10.00 km
Battle Instructions
Consumable Reload Boost
Duration30 s
Charge Required5
Charge Decay1/s (50s)
Charge MethodMain Gun Hit +4
Effects
Consumable CD×0.15 (-85%)
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Main Battery Reload Booster
Main Battery Reload Booster
Reload180 s
Duration8 s
Charges6
Reload Coeff.×0.25
Slot 3

Repair Party
Repair Party
Reload120 s
Duration10 s
Charges6
Heal Rate1.5%/s
Citadel33%
Non-Citadel66%
Slot 4

Surveillance Radar
Surveillance Radar
Reload180 s
Duration15 s
Charges6
Radar Range12.0 km
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
A tournament edition clone of a ship for the purpose of testing new mechanics and ship contents in tournaments.
Modules
406 mm/50 B-37 on an MK-1 mount
406 mm/50 B-37 on an MK-1 mount
Main Battery
Rate of Fire:3
Max AP Damage:13,250
Max HE Damage:5,800
Rotation Time:30s
Borodino TE
Borodino TE
Hull
AA Guns:26
Main Guns:2
Secondary Guns:2
HP:72,000
Range:18-495
Torpedo Tubes:0
Propulsion: 210,000 hp
Propulsion: 210,000 hp
Engine
Max Speed:31.6 knots
GFCS VIII mod. 1
GFCS VIII mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
