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Tier ★Submarine
GermanyEliteLesta
GermanyEliteLestaU-796
WoWS World of Warships Germany Submarine · Tier ★
- Torpedoes
- 533 mm
- 8 launchers × 1 tubes
- Range 10 km
Specifications
Survivability
Hit Points18,900
Main Belt Armor25 mm
Bow / Stern Armor19 mm
Ship Length70.7 m
Ship Width5.0 m
Torpedoes
Speed82 knots
Range10.0 km
Damage17,000
Alpha Damage48,000
Splash Damage1,300
Flood Chance106%
Detectability2.20 km
Reload Time62.0 s
180° Rotation15.0 s
Arming Time2 s
Resurface Distance14.7 m
Spread Angle1° / 1°
Torpedo Caliber533 mm
Tube Module HP1,200
Loaders2
Fuse Depth0.14 m
Maneuverability
Max Speed34.0 knots
Turning Radius510 m
Rudder Shift Time6.5 s
Engine Power15,000 hp
Displacement1,887 t
Power-to-Weight7.95 hp/t
Submarine Maneuverability
Max Speed (Periscope)11.2 knots
Max Speed (Deep)11.2 knots
Surface/Dive Speed4.1 m/s
Horizontal Rudder Shift Time22.55 s
Battery Capacity180 s
Battery Recharge Rate0.10 /s
Concealment
Max Surface Detection5.56 km
Min Surface Detection5.00 km
Air Detection2.00 km
Submarine Detection2.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Engine Boost
Engine Boost
Reload45 s
Duration60 s
Charges3
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration120 s
Charges3
Slot 4

Reserve Battery Unit
Reserve Battery Unit
Reload90 s
Duration30 s
Charges2
Armor Model
Overview
Project for a large ocean-going boat with a Walter engine. The ship was to have a streamlined hull, with hydrogen peroxide tanks for the Walter turbine located inside the pressure hull. In December 1943, two submarines, U-796 and U-797, were laid down in Kiel, but in March 1944, their construction was canceled due to fuel shortages. As a result of replacing fuel tanks with capacious batteries and the Walter turbines with electric motors, the Type XXI submarine project was developed.
Modules
G7a T1
U-796
Propulsion: 15,000 hp
Typ 11 Mod. A
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Hydrophone Modification 1
Hydrophone Modification 1
Wave emission interval: -20%
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Sonar Modification 1
Sonar Modification 1
Sonar cooldown time: -10%
Dive Capacity Modification 1
Dive Capacity Modification 1
Dive Capacity Recharge Rate per Second: +50%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Slot 4
Submarine Steering Gears Modification 2
Submarine Steering Gears Modification 2
Rudder shift time: -20%
[UNUSED]Time it takes diving planes to return to their starting position: -20%
Diving plane shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Submarine Steering Gears Modification 3
Submarine Steering Gears Modification 3
Steering gears repair time: -80%
Rudder shift time: -40%
[UNUSED]Time it takes diving planes to return to their starting position: -40%
Diving plane shift time: -40%
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Dive Capacity Modification 2
Dive Capacity Modification 2
Dive Capacity: +15%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Slot 7
Sonar Modification 2
Sonar Modification 2
Consumable action time: +10%
Sonar cooldown time: -10%
Sonar ping velocity: +10%
Submarine Auxiliary Equipment
Submarine Auxiliary Equipment
Dive Capacity Recharge Rate per Second: +50%
Ship HP: +7.5%
Torpedo speed: +7%
Submarine Combat System
Submarine Combat System
Ship consumables preparation and reload time: -10%
Dive Capacity: +10%
Torpedo damage: +5%
