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Tier VIICruiser
CommonwealthEliteCommonGlobal
CommonwealthEliteCommonGlobalRiver Gambra
WoWS World of Warships Commonwealth Cruiser · Tier VII
- Main Battery
- 152 mm/50 BL Mk.XXIII on a Mk.XXIII mount
- 4 turrets × 3 barrels
- Range 15.3 km
- Secondaries
- 102 mm HE 35 lb
- Range 5.6 km
- Torpedoes
- 533 mm TR Mk IV
- 2 launchers × 3 tubes
- Range 7 km
Specifications
Survivability
Hit Points31,400
#27 of 48
Group avg 32,497Main Belt Armor114 mm
Deck Armor19 mm
Bow / Stern Armor16 mm
Ship Length169.3 m
Ship Width18.9 m
Main Battery
Main Guns4 × 3
Caliber152 mm
Firing Range15.3 km
#25 of 48
Group avg 15.2 kmReload Time8.0 s
Rotation Time22.5 s
Max Dispersion138 m
Sigma2.00
Shell Types
AP Shell
Damage2,850
Shell Velocity841 m/s
Overmatch Threshold10.6 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.28
Flight Time11.73 s
DPM256,500
#19 of 48
Group avg 246,571HE Shell
Damage2,300
Shell Velocity841 m/s
Fire Chance12%
Penetration25 mm
Air Drag0.28
Flight Time11.73 s
DPM207,000
Torpedoes
Torpedo Tubes2
Speed64 knots
Range7.0 km
#24 of 34
Group avg 8.6 kmDamage17,500
#5 of 34
Group avg 16,021Alpha Damage49,200
Splash Damage1,100
Flood Chance296%
Detectability1.30 km
Reload Time110.0 s
#29 of 34
Group avg 87.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.4° / 3.6°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns4
Range5.6 km
Sigma1.00
Max Dispersion349.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM240,000
PBPA004_102mm_HE_HE_35lbs(4×2)
Damage1,500
HE Penetration17 mm
Fire Chance6%
Rate of Fire20 rpm
AA Defense
Flak Bursts3
Flak Damage1,260
AA Ranges
2.0 km165 dps
3.5 km109 dps
5.8 km81 dps
Maneuverability
Max Speed31.5 knots
#38 of 48
Group avg 33.1 knotsTurning Radius600 m
#5 of 48
Group avg 695 mRudder Shift Time8.6 s
Engine Power72,500 hp
Displacement11,086 t
Power-to-Weight6.54 hp/t
Concealment
Max Surface Detection11.80 km
#23 of 48
Group avg 11.94 kmMin Surface Detection10.62 km
Air Detection6.44 km
Submarine Detection6.44 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect4.0 km
Torp. Detect3.0 km
or
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Slot 3

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Heal Rate0.5%/s
Citadel33%
Slot 4

Smoke Generator
Smoke Generator
Reload70 s
Duration10 s
Charges6
Smoke Duration40 s
Slot 5

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload25 s
Charges3
Strike Range0.5–8.0 km
Planes6
Flights1
Bomb Damage2700
Fire Chance16%
Ballistics
Armor Model
Overview
A light cruiser with a tight layout, driven by the goal of maximizing armament within a limited displacement. Essentially, the design was conceived as a smaller, more cost-effective version of the British Town-class cruisers while maintaining comparable firepower.
Modules
152 mm/50 BL Mk.XXIII on a Mk.XXIII mount
152 mm/50 BL Mk.XXIII on a Mk.XXIII mount
Main Battery
Rate of Fire:6.8
Max AP Damage:2,850
Max HE Damage:2,300
Rotation Time:22.5s
533 mm Mk IX*
533 mm Mk IX*
Torpedoes
Range:0 km
Max Damage:17,500
Reload Time:0.5 knots
Torpedo Speed:64 knots
River Gambra
River Gambra
Hull
AA Guns:21
Main Guns:4
Secondary Guns:4
HP:31,400
Range:10-114
Torpedo Tubes:2
Propulsion: 80,000 hp
Propulsion: 80,000 hp
Engine
Max Speed:31.5 knots
Mk VII mod. 1
Mk VII mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
