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Tier VIBattleship
ItalyEliteCommonGlobal
ItalyEliteCommonGlobalAndrea Doria
WoWS World of Warships Italy Battleship · Tier VI
- Main Battery
- 320 mm/44 OTO Model 1934 on a Model 1934 mount
- 2 turrets × 2 barrels
- Range 15.6 km
- Main Battery
- 320 mm/44 OTO Model 1934 on a Model 1934 mount
- 2 turrets × 3 barrels
- Range 15.6 km
- Secondaries
- 135 mm proiettili HE 1938
- Secondaries
- 90 mm proiettili HE
- Range 5 km
Specifications
Andrea Doria Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 809,272
809.3K809,272
Win rate
49.88%
#19 of 21
Avg damage
43,095
#18 of 21
ASIABattles 439,958
440K439,958
Win rate
51.11%
#18 of 21
Avg damage
44,745
#15 of 21
NABattles 362,599
362.6K362,599
Win rate
49.80%
#19 of 21
Avg damage
43,569
#18 of 21
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points41,300
#19 of 21
Group avg 50,205Flood Damage32%
Main Belt Armor250 mm
Deck Armor38 mm
Bow / Stern Armor26 mm
Ship Length186.9 m
Ship Width28.0 m
Main Battery
Main Guns4 × 2
Caliber320 mm
Firing Range15.6 km
#17 of 21
Group avg 17.4 kmReload Time30.0 s
Rotation Time36.0 s
Max Dispersion219 m
Sigma1.60
Shell Types
AP Shell
Damage9,700
Shell Velocity830 m/s
Overmatch Threshold22.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold53 mm
Air Drag0.4098
Flight Time9.37 s
DPM194,000
SAP Shell
Damage10,250
Shell Velocity830 m/s
Overmatch Threshold22.4 mm
Ricochet Angle70° / 80°
Normalization45°
Fuse Threshold25 mm
Air Drag0.408
Flight Time9.60 s
DPM205,000
#7 of 21
Group avg 195,477Secondary Battery
Secondary Guns14
Range5.0 km
AA Defense
AA Ranges
1.5 km74 dps
3.5 km154 dps
Maneuverability
Max Speed27.0 knots
#11 of 21
Group avg 25.8 knotsTurning Radius640 m
#4 of 21
Group avg 715 mRudder Shift Time18.2 s
Engine Power75,000 hp
Displacement29,391 t
Power-to-Weight2.55 hp/t
Concealment
Max Surface Detection13.41 km
#4 of 21
Group avg 14.65 kmMin Surface Detection12.07 km
Air Detection8.40 km
Submarine Detection8.40 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload20 s
Charges1
Strike Range0.5–8.0 km
Planes8
Flights1
Bomb Damage2900
Fire Chance16%
Andrea Doria Change History
- Dispersion pattern changed. These ships will now have a higher accuracy at closer to medium ranges, which will degrade significantly at longer firing ranges. This will be similar in principle to the Soviet battleship branch but with higher base dispersion.
- Dispersion pattern changed. The point at which accuracy begins to degrade moved closer to the ship.
Ballistics
Armor Model
Overview
The second series of Italian battleships was based on the improved Conte di Cavour design. Andrea Doria, which was laid down in 1913, participated in the Fiume Question and the Corfu incident in the 1920s. In the 1930s and 1940s, the ship's propulsion unit and armament were upgraded. During World War II, she escorted convoys to Libya and participated in the Battle of Sirte.
Modules
320 mm/44 OTO Model 1934 on a Model 1934 mount
320 mm/44 OTO Model 1934 on a Model 1934 mount
Main Battery
Rate of Fire:2
Max AP Damage:9,700
Rotation Time:36s
Andrea Doria (A)
Andrea Doria (A)
Hull
AA Guns:27
Main Guns:4
Secondary Guns:14
HP:41,300
Range:16-250
Torpedo Tubes:0
Andrea Doria (B)
Andrea Doria (B)
Hull
AA Guns:27
Main Guns:4
Secondary Guns:14
HP:45,000
Range:16-250
Torpedo Tubes:0
Propulsion: 75,000 hp
Propulsion: 75,000 hp
Engine
Max Speed:27 knots
SDT 6 mod.1
SDT 6 mod.1
Fire Control
Range:0 km
SDT 6 mod.2
SDT 6 mod.2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
